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Wednesday, May 25, 2016

Choujinki Metalder Review

Just like with anime, current Toku has been giving me some issues lately. I still liked some of the Kamen Riders like Wizard and Gaim, but with Drive and Ghost I lost interest. The last great Sentai for me was Gokaiger, but I will admit watching Kyoryuger still felt like it was worth my time. After Kyoryuger, I gave up on Toqger not even half way and Ninninger got no interests from me at all. I am hearing great things about the recent show from my good friend Fantasy Leader, so I will give it a shot when I can. For now I want to go backwards with Toku and watch the ones that caught my interests and most of those shows are Metal Heroes. The Metal Hero franchise has some great concepts to their heroes like Jiryaya, B-Fighter, the Space Sheriffs, and the show in question today, Metalder.
The story of Metalder is that long ago the robot known as Metalder was built, but it was kept in hiding for many years. The inventor, Dr. Koga decides to awaken his creation after the discovery of God Neros, the merchant of death. Neros wants complete control of all criminal organizations and with these high finances and strong military power, he will soon control the world. Koga’s plan goes successful, but at a cost. When the android, Metalder woken up he was given the name Ryusei Tsurugi and yet this android has not been given any purpose yet. Koga sacrifices himself by having himself get killed by God Nero’s troops and as they begin to attack Ryusei, his rage activates him. Ryusei suddenly transforms into his battle form known as Metalder and after surviving a battle against the army, he starts to question why he was brought to life by Koga. Throughout the show, Metalder starts to experience life as Ryusei and as Metalder. With Ryusei, he starts makes bonds with real life people and as Metalder he bonds with the people he fights or fights with.
Metalder himself is a strong character and I know this show was heavily inspired by Kikaider, anyways, the show really dives deep in the philosophy of robots and fighters in general. A great way to describe this is that Metalder feels like a strong war story collection. There are many stories being told in this one show and while some can easily mess this up by simply focusing on certain parts, Metalder knows how to give make the stories connect together. This is thanks to how side characters were implemented into the show. Many of them have their roles as Ryusei’s friends start to teach him about being a human and actually learning about emotions. As Metalder though he starts to learn how these warriors are, some who are sadly forced to fight, some fight for their dreams, or some simply love the mayhem. Metalder learns many things about emotions and conflict and it actually shows since the actor knew how to show that in the character. In the beginning he is heavily robotic and bland and then later on he starts to smile and even shows other expressions like confusion, anger, and even sadness. 
Along with Metalder himself there are a large amount of villains in this show and I have to say, these are the best villains I have seen in Toku. Kamen Rider Double with their Dopants is a close second, but the Neros Empire is full of amazing characters. There is the emperor himself as he is the most threatening man I have seen. He knows what to do on day one! He quickly learns what Metalder looks like and have assassins after him. Neros even knows how to utilize his men. He upgrades and repairs his men even if they failed, because he knows they will have use still. He quickly gets rids of traitors though because he wants no one to stab him in the back. I even love how he keeps his plan B all the time. A great example of how this man thinks is that his best warrior suggests he should go to kill Metalder, but Neros stops him because if he loses him, he loses his strongest warrior. This has been a problem with current Toku and that is that the villains stopped feeling threatening. Neros puts many villains to shame since he his evil, smart, and strong at the same time. My favorite moment of his is when he tries to make the perfect robot that can take Metalder’s attacks and even keep the musical aspect of what the robot originally was because Metalder was built with the love of the arts, the biggest one being music. This is a villain that analyzes his foes and tries new ideas around them and each one can be effective.
Now for the Neros Empire in general there are many names to mention here, but I will pick my personal favorites. Top Gunder, Neros greatest assassin who soon starts to learn about what he is actually fighting for and does not kill with no purpose. He is often seen as the lone wolf and has a hard time working with anyone in the army, except for his commander and emperor. He even slowly becomes Metalder’s ally thanks to how Metalder shows mercy to his opponents and saved his life from when Neros tries to kill him. Hedogross was a mutant that never got any help from anyone and was always looked down upon. A slave of the empire named Wisdom was his wife and he promises to make both of their lives better and he gets his chance by fighting Metalder and I was surprised on how much his story opens to other characters’ stories like Wisdom and his son, Junior. Ben-K of the Armored Army, one the first foes of Metalder and was spared by Metalder as well. After being left alive and being told to value his life, Ben-K became a traveling monk living in peace with himself and when he notices the Neros Empire and Metalder, he decides to help Metalder protect a family from being murdered to atone for his sins.
Big Wayne was a former general of the robot army and when one someone close to him is almost sent to death, Big Wayne frees him by entering the battlefield once more. Rhapsody, a musical robot who is forced to be changed into a fighting robot, after his fight with Metalder he gives him a performance and barely survives from Neros attack and continued to be the performer he always was. Valski, the commander of the Robot Army, always thinks the best of his troops and never wants them to die; he will always defend his own and is actually jealous of Metalder in a specific way. Coolgin, the commander of the Armored Army and the right hand man of Neros, he is the most loyal member where he vows his life to Neros and becomes a strong rival for Metalder. Geldring, the commander of the Mutant Army and easily the biggest scumbag of them all! He always takes the cheap shots to win his battles and would abandon his men or send them to die in a heartbeat. The overall presentation that many of these characters have is amazing and I only have a sample of these characters.
The biggest aspect of the story is the tone of it. I will admit the show can be straight up depressing at many times. Again this is why I would call it a collection of war stories, usually they never end well. Now the show does have happy moments, but at many points they are bitter sweet at best. The final three episodes in particular left me a broken man. The overall philosophy they explore with all of their characters and the final three really reveals what some characters’ thoughts were. The show has a powerful sense of sadness and it really creates a sense of beauty with it as well. Metalder shows the true bitterness of the battlefield, people die in battle and sacrifice themselves for others, their dreams, and their own desires.
The action of Metalder is even a high value of the show since the show had a high budget and it even blew that! There are times you can see it with some certain uses of characters. Even though some can be repeated, they find new ways to use these characters which really helps to keep things fresh. My favorite example would be how the ninja master soon becomes a master stage magician. What also helps the action is that each foe has a new aspect of fighting. One simply put Metalder into a dream state and was not much a fighter in general. Again this was the beauty of Neros, he knew many aspects of his army and used that to the highest potential. Metalder is constantly on the run or put to the test in his abilities. I really love when Neros uses certain armies for training or just to send an all out attack on Metalder. There is a constant surprise to the fights and how Metalder learns to embrace his human spirit he actually learns new ways to fight. The big advantage of having a robot super hero is that the show can really show the damage the hero goes through one time being his arm falling off and yet uses that as a weapon! The movements of the fights are strong as well and you clearly feel the power of many fighters, like when Metalder can destroy boulders or bash off his opponent’s heads with his kicks. Overall it was one of my favorite experiences in terms of action because of the constant surprises and how well Neros knew how to use his troops. The other saving factor for the action; is that it was not just limited to Metalder even if he is the main character. There are many fights between different members of the army and each other. It just build this nice world making you remember that there is more than just the main character.
Some may know what I think of Metalder already, but I finally got this review done and I can easily say this is my favorite Metal Hero show, but just one of my favorites in general. As a personal best, I will put it with Kamen Rider Double and Dairanger, but on the critical side of things this is probably the best of the three. Kamen Rider Double and Dairanger have many aspects that Metalder has as well like the great action and strong stories that really built their worlds well. With Metalder though, the constant philosophy the show explored and kept it consistent and kept true to its tone. I know many shows that tried to have too much in terms of philosophy and just having it is the end of a show because it jumps around too much with the tone. Metalder was just beautiful with how great the characters felt and how sad some of their stories turn out and yet leaves so happy that a show had the audacity to do the things it did. The 80’s and 90’s of Toku were simply amazing! Metalder gets an A+ in my book!
Finally, to end things on a personal note, what I feel what Metalder was trying to explore into was the philosophy of our fate. The show explores with robots, mutants born into battle, and humans forced to fight or even some feeling they need to offer their lives to a man who saved them and gave them a home. Metalder was even originally made to be used for combat in World War II and he ends up having to save the world, but in the end our fates our undetermined. We simply must live doing what we think is right and hopefully that will bring us the happiness we need. That happiness can even just be giving happiness to someone else, but it is what we want to do. Man, machine, or mutant, it does not matter, we all live in our own ways. We interact and bond who we want to and being able to have those is life itself and again anyone can have it and experience it in their own way. I just found this beautiful as the core concept of the show and I would love to bring that to a deeper focus for another time.

Thursday, April 21, 2016

Kamen Rider Ideas Part Four

A little personal update is that writing/typing has just been getting hard for me, just some personal issues with classes and all of that jazz. I just need to pick up my style and love for it again. Again my style is that I treat my writing like I am talking just add a bit of edits onto them because if I got really typed as I wrote, there would be many swears and terrible jokes and by terrible I mean completely offending types of jokes. Oh well I just want to talk about my other section of Kamen Riders. Again these ones are connected to a similar power since Gatekeeper did create a new world at the end of his story. What happens then is that his power is the universal power for this new world, but this does not mean that everyone is Gatekeeper or just exactly the same. I got this idea when I made Gatekeeper with the gate motif, the gate broke open and greatness came out of it. So with that the beginning of this legacy of riders is not as expected.

Kamen Rider Myth 

The beginning is with the myth of this power. In this world the disappearance of Rome happens because of a war between factions to gain this mythical power. The whole battle has been passed down as a myth since there was no proof and over time it just became more of a fairy tale to people. These different factions were the humans (of course), demons, angels, and sub humans. What happens during the battle is that some unknown force seals him with all of the warriors. Somehow someone contacts our main hero and I do not have many names thought out so I will just call him Myth for right now. So he is given the power that sealed away the warriors since when the seal breaks the previous user will not be alive anymore. The story starts with the myth being told and straight to the warriors being released into modern age. The demon, angel, and sub human armies are left intact, but for the humans there was only one survivor as it was the leader. These leaders will be the other riders in the story as they fight each other to gain the power for different reasons. The human warrior wanted it to protect his people, the angels want to keep it so that they can remain at the top, demons wants to take over, and the sub humans simply want to live normally like the others. Myth is then here to seal them again, but he realizes that he does not have enough power to do it yet so he has to participate in the unfinished war. There is more to be revealed though in this battle. Myth gains forms based on the four leaders and each one gives a new style of fighting. His base form is a nice sleek white color scheme with a one handed sword, but with his training as of now he has to use it with both hands. He sticks with an improvised style and throughout his training his learns how to keep it and make it better as it becomes more of a defensive style. Griffin gives him a more wild and offensive style and the sword become two smaller swords to help out with that. Pegasus gives him a sly style where he can dodge masterfully and escape many situations; the sword becomes daggers and knives to work with this style. Dragon changes the sword to an actual two handed sword and can wreck at foe with its devastating power. The final form for him is the Phoenix form which has a combination of the styles along with the fire elemental and wings, pretty much Myth becomes very similar to Phoenix.

Kamen Rider Phoenix, Dragon, Pegasus, and Griffin

These are the four leaders of their respective groups. Phoenix is pretty much a fallen warrior since his army was taken down by the other ones and only he could possibly stand a chance. He is clearly the most skilled warrior of the whole story since he still managed to stay alive against three armies by himself. Phoenix actually helps Myth in his training so that he can stand up for what he wants and accomplish them. This is something Phoenix couldn’t do for his people. Phoenix wields a sword similar to Myth, but can actually execute it properly. Dragon wants nothing more than destruction, but it does mean he is a noble warrior still. He can be rather brutal in his fighting style and tactics, to him that is war though.  He wields a mace and shield and like a dragon, can actually breathe fire! Pegasus is a bow wielding rider that does hide a knife for getting out of close range situations. He relies on his army and keeps them right next to him as their arrows go together in unison. He sees himself as a higher being, but he will start to change his mind and that could actually bring him to his downfall. Griffin just wants his people to be free from the abuse they suffered and while his army does not plan things well, their power and improvising can surprise any tactician. His army will mostly use anything that is around them, but their leader keeps his trusty hand axe.

Kamen Rider Legend

I got the idea of continuing the connected powers with how Black went into Black RX. Black’s powered evolved into RX and for Myth he becomes a Legend. At the end of the war a mysterious force appears and actually steals Myth’s powers leaving him defenseless he still stands up and tries to fight this unknown black entity. A great power is released and a similar looking key blade appears and fends off the black mass for a while. As you can tell this is Gatekeeper as he sort of lives as a God in the world as he is summoned to give the unlocked power to a warrior, just as the myth said. You can probably also tell that the black mass is a piece of Creation that somehow slipped into the new world. Gatekeeper tells the new hero that there will be others with similar powers and Legend becomes a travelling hero to find these other heroes or to even stop ones that will abuse it. Legend dawns a green look now and while Myth had the style changing, Legend takes that to a higher level. He can switch to many weapons and can access to similar fight styles that Gatekeeper had access to. The Legend Unlocked form is when the powers truly come alive where all weapons get an upgrade and his physical strength gets the same treatment.

Kamen Rider Military

To make connections to Myth and Legend I am going straight into another war story, but a more modern take of war. This is easily about taking land and supplies to flourish their lands. Military is a simple solider serving his country, but he quickly starts to learn to harsh world of war and experiences many people’s stories. His default form I took some notes from the ZECT troopers of Kabuto. He has a hidden sword in his blaster hand where he can use different bullets. He then gains chips which he can insert into his arm blaster to change forms. The first one is Seeker which is a camouflage and land mine form. Heli is a flying form based on a helicopter (duh!) and his blaster is armed to the teeth as the firing speed is heavily increased. Missile is based on a Submarine and while it is better to use in the water, on land the missiles he fires can be devastating. His final form is the Atomic form and similar to Legend, it completely sheds off the armor for a green radiation suit where he can possess the power of nuclear energy. The connection here is that the nuclear energy is on par with the powers of Legend.

Kamen Rider Assassin, Tank, Combat, Bomb, Colonel

These are all different warriors involved in the war as they are in for their own reasons. Assassin comes from a neutral party that is simply defending themselves from the bloodshed. His armor is not the heaviest since his country is not that rich compared to others, but he has mastered the use of stealth and close combat to make sure he does not get hit. He is also equipped with a long blade, throwing stars, and small bombs. Tank is a full on power rider where he excels at close combat thanks to the power of a tank! He can even fire tank rounds thanks to the cannon on his back, but the blast does take a lot out of him. Tank comes from a mercenary group being paid to defend another nation and can actually have an upbeat personality and soon ends up helping Military, this man even gets two nations to join together. Combat is from the opposing side and he is a hired hit man to take out anyone that they want. He is rather ominous of how he does things and can be notable for backstabbing his clients, but he has taken down many powerful leaders and even an entire country by himself. Combat as his name implies is suited for it, he is all around balanced in all fields on combat. His favorite though is fist to fist as he loves to breaks the bones of his enemies. He has many guns attached to him as well, but tends to ignore them if the target is fun to toy with. Bomb is pretty much my Ouja, he was a POW held up by the opposing nation as he suffers through many mental disabilities thanks to the war. What he got from it was a love of explosives and when Combat failed they send him in the simply destroy anything. This becomes the major threat of the story as he even gains a form called Little Boy where he can actually use nuclear explosions! Colonel is then a rider that hides in the background as he comes out when the war is nearly over. He uses two batons as his weapons, but they can redirect gun fire, shock foes, and even use magnetic forces to lift his foes.

Next time I lighten up the mood with my rider Drift which was inspired by Accel and Carranger, go to school with Magi, experience the dream world with Dream, perform on the stage with Masquerade, and explore the unknown with Dig.

Sunday, December 27, 2015

My Top 10 Favorite Games of 2015

I will say for gaming, even though this was a pretty good year, I still personally loved last year better. There was just more for me that year since Bayonetta 2 and Smash 4 came out which have became some of my favorite games in general. This clearly was the year that indie developers got to shine again as there were some big deals going on with Shovel Knight since he got an Amiibo which was a surprise. For once it did feel like some indie developers were dancing with the bigger and way more established companies. Now I will be saying this, I do know have a Playstation 4 and I never have gone Microsoft, so there are things I’m going to miss. Either way, I still have plenty of games to play since the Playstation 3 is easily not done yet and Nintendo always knows how to make me happy in many ways.

Honorable Mentions

Devil May Cry 4 Special Edition
As I said before, I did get to miss out on some titles. I still did not get to play this game personally yet, but come on this is first time we got the real Devil May Cry back since the original 4, that was 2008! So seeing Capcom care about the original and clearly better Devil May Cry was a big thing for me. Where I thought Bayonetta would be the only real continuation for Devil May Cry action, Capcom re-releases Devil May Cry 4 with ten times more content. There are more challenge modes and the best parts comes with three new playable characters marking the first time Lady has been playable in the series. Then there is Trish, who is fine, but Vergil is back… somehow, but who cares its Vergil! I do know my brother has a Playstation 4, but it just feels weird just showing up at his place just for that game, but a good friend of mine is getting one as well and he is one of my recording partners… hmmm.

Xenoblade Chronicles 3D
For those who do not know, Xenoblade Chronicles is what I feel is the best RPG around. It takes ideas of the new, old, and even its own to create a blend of perfect ideas. The action/turn-based combat was genius and with moves having special properties and abilities, it made the fights fast paced and kept you thinking. Now if you told me this was going to be on a handheld system, I would say no way. At the time the normal Nintendo 3DS is about a bit stronger than a Gamecube I would say. Now with the New Nintendo 3DS we got something more on a Wii powered system, but not still quite there yet. This is why Xenoblade Chronicles 3D was a big surprise because this game already used most of the Wii’s CPU and again people bog the game down because it could have been on other systems. Personally I feel this was made more of the game’s original image and just having the better CPU could have toned that down a bit. Still porting Xenoblade to a handheld was no easy task and it is amazing how it was done. Now the character models got a bit bleaker. The game still runs the same though and the environment look as lovely as the Wii game and add that little 3D it actually helped out some of the visuals. So overall this was a well done port to a handheld system as I am happy that something like Xenoblade got to get another chance to be released.

Tales of Zestiria
Now this could have been number ten because I simply do love the Tales series in general. Xillia 1 and 2 were some of my favorites and I could was on par with my absolute favorite, Symphonia. So when Zesteria was coming out, I was actually a bit disappointed. Now I still do enjoy the game, but the reason why it is not on the list is because of how it is in the end. The story is a tad bit off with characters just kind of flying around as this sort of reminds me of Symphonia Dawn of the New World where characters in your party would just leave. Now there are times where it was done well, but there were points that I felt ripped off. I can say the story of this one did bog down the game a bit because of what it establishes with humans and these spirit like beings. Also for the most part the game feels too easy! I give credit that the new mechanics are fun and it does help some of the exploration which Xillia could have had, but the fights felt like nothing at times. I do like a bit of difficulty with my games and mastering RPG’s or even action games feel satisfying. Zesteria is still a fun game and I still wanted to talk about it, but it seems a step backwards for where the franchise is going. At the least I can say there are still technical achievements with this game and how fluid transitions can be and how many models the game can run at the same time. So maybe for the next game is can follow more of Xillia, but keep the achievements Zesteria had.

10. Blazblue Chrono Phantasma Extend

Now onto the top ten list itself and I know this is simply an extension of an existing game, but the thing is that is great for fighting games. Blazblue and Guilty Gear get extensions just like Street Fighter does, but the content that is added really helps justify why this is a new release. For Blazblue they added many more story scenarios and two more fighters one being new and the return of a veteran. There are even great character changes like Makoto got the really great buffs so I’m happy to see her finally have a better chance against top tier characters. Then the added gag endings were fantastic as the previous version really did not have as much as the series previously had before. This still doesn’t reach that similar number, but the new gag endings were all fun. There was even another gag ending on the Vita version as well. So it may just be an extension, but it is a great one still and I cannot wait for Guilty Gear Xrd Revelator.

9. Codename Steam
Codename Steam pretty much continues an idea that Valkyria Chronicles had with real time and turned based strategy mechanics. Now the good news is that Valkyria is continuing, but for the time being I thought it was dead. Codename Steam finally gave me a proper Valkyria game on a handheld system because personally I only loved the first one which was on the Playstation 3. The other two were PSP games and they fell flat compared to the console version in my opinion of course. What Codename Steam does right is that there are many unique characters to use and all have their own special abilities that can help in the battlefield. You can even go back to previous maps and play them with different units because each map has tons of collectibles and getting them can be hard while you are trying to get the best score as well. So having new allies to help out with that ordeal does help the game with how long you can play it for. The overall theme and tone was really out there and it felt fresh compared to other games that can fall in the similar category like XCOM. The game even knows when to bring in new and awesome moments like the time President Lincoln brings his giant mecha to the fight. Overall it was a fun and unique title that I hope can be worked with again to tweak out some of the issues.

8. Undertale
I bet everyone is going to be talking about this game as even I am. For the most part I tend to stay away from the PC gaming, but I got a bit more into it this year. Undertale got my interest because of the overall tone it had. This felt like Mother (Earthbound) and there hasn’t been any new one since Mother 3, which we still cannot get, legally. So Undertale continuing that legacy of unique RPG’s is something pretty important and it knew how to make itself stand out. First off, I love the combat system and by that I mean the “do not fight” combat system. You are dodging attacks and many attacks have different properties so the game makes sure to keep throwing new things at you. Then the overall story is quite funny and touching at the same time. Now I’m not going to talk about the game being a bit open about certain topics because that is not I want to focus on. The game simply keeps an open and yet silly story that can easily drag anyone into its world. Then there are many secrets to find and having optional endings is also a nice touch. Undertale is different and even though it easily takes inspiration from the Mother series, it clearly establishes its own image.

7. Huniepop
Now here is the other PC game I got to this year. At first I simply watched people played it because a girl like Luchajin makes the best commentary for a game like this. Now I have to make this statement here, this is not a game for everyone. First off, it is M-rated and you can even get uncensored versions for it, so it does get to an A rating which does not even exist anymore. So yes the game can be quite pornographic and people bash on it for some misogyny. The thing is that, the game knows it. The game creates a feeling of self parody to itself and sometimes the dating world is full of that, people who just want to get some action. This thing does happen and with the game itself knowing that quite well, it makes some really funny moments and really lets the characters feel as loose as possible. The in game characters do not feel generic even if they play around with stereotypes, they all got something special about them and it really does make its own impact. Also to give credit the puzzle game itself is interesting and with what it adds, it is pretty much a great new edition of Bejeweled. This was simply a fun and silly game and man it was interesting to show to other people because of what reactions can occur from it. For the most part I always have people laughing along with me.

6. Splatoon 
Now onto to even more porn we got squid boys and girls spraying ink everywhere… I mean this is Splatoon a brand new IP from Nintendo that takes on the multiplayer shooter genre. I can easily say people were impressed by it since critics are calling it the best shooter of this year and one of the most unique ones in a long time. My experience with shooters is not the best, but I do remember the early days of Quake, Doom, and even Goldeneye 64. I can say Splatoon really brought back that special love I had for shooters in the past. Sure it is not gory as the others I mentioned, but it reminded me of why I loved shooters back then, they were doing something brand new. That is the thing when some shooters were beginning; they had to make sure to stand out. Splatoon simply takes that image in a more kid friendly area and add in many cool mechanics and a great online connection. For the most part whenever I played the game, the online worked perfectly and I had many great matches. Teamwork is key and being able to have different weapons does give tons of room for new things to happen. Now it does suck you cannot have parties or anything like that so you can keep playing with the same people, but I do love how things keep getting switched up meaning you have to adapt to what you got. The the single player campaign may have been easy, but the level and boss designs were fantastic for showing what the game can do with its mechanics. I can easily see Splatoon becoming a much bigger IP in the future, especially if sequels get made.

5. Yoshi's Woolly World
Another game that is a bit on the easier side, but again this is where level designs just work so perfectly. This new Yoshi game crammed in many things that made previous Yoshi games good and added in some stuff from Epic Yarn to make Yoshi Wolly World. Many levels had something new to them and it was fun figuring out what to do by simply playing the game and not having the game force feed you. The best example would have to be the Chain Chomps in this game. They are yarn monsters that you can trap by using yarn balls and use them as wrecking balls. The thing is that you can let them free whenever you want and they will follow you. This just made many levels open up with what you can do and there are many more examples of how the game works like that. Also the game is simply a great time for just relaxing and enjoying the cuteness that are Yarn Yoshis. Each one is way too cute and being able to play as many as like 50 or more just makes picking your favorite Yoshi so hard to do. Even the boss fights had some fun little puzzling things about them so overall the game is the perfect example of learning new mechanics and having a blast with it.

4. Under Night In-Birth Exe Late
When I first heard of Under Night I was not expecting much because the two main characters looked generic and not that special. Then I got to see more of the characters and I was sold when I kept seeing more of the game itself. The mechanics in this game are fast, fluid, and easy to pick up. I will say it combines the great beginner feeling from the Persona fighting games, but mastering it felt like Guilty Gear levels of difficulty. There are many moves which can be evolved into special moves, so remembering special moves is easy since they are extensions of motions to do the normal variations of them. Then there is the system where you can perfectly cancel your frames and move onto more attacks to finish combos off with. Even when you activate it then it can create more damage for those attacks. The EXE bar is interesting because you fight to get the more energy from your foe. It can be done by who is clearly winning or by how you move on the stage. There is then your usual energy bar, but you can combine that with the EXE bar to unleash much stronger attacks that follow the same motions for every character so again remembering moves is not hard if you want to change characters. I am happy to see this game even getting published under an official company and it is even getting a sequel so I hope the best for this new fighting game franchise.

3. Transformers Devastation
For a long period of time I have been waiting for an awesome Transformers game. Personally I am only okay with previous games like the 3rd person shooter games. When I heard Platinum of all companies was making a Transformers game I was ecstatic. Now the game is short even for a usual Platinum game, but man the content in the fighting engine was amazing. It combines the best of Bayonetta and Metal Gear Rising and even adds new things that I hope Platinum can add to their franchises. You get to choose between five playable characters as each one is unique in how they fight. This is also based on generation one Transformers which is my favorite era of the franchise. We even get to see the old designs again as I love them! Even the characters we get to see in this game were most of my favorites like, Wheeljack, Grimlock, Optimus, Megatron, and Soundwave. Now you only play as Autobots which I hope there will be a time I can play as Megatron, but overall the five playable characters had enough already to satisfy me. The boss fights were intense as I got to finally have the fights I always wanted against Devastator and they made an awesome fight for Soundwave, Shockwave, and Megatron. The weapons customizing and changing was the best part of the game because you can really change up the variety with these different types of weapons. They even have shooting mechanics which remind me of Vanquish with fast and fluid shooting.  Again it may have been short, but I can easily keep playing it over and over again because this is what my childhood has been waiting for!

2. Super Mario Maker
The Mario franchise is the single most important thing in all of gaming. When the series started on the NES, it saved gaming in general. Now we can finally celebrate the 30th anniversary where people can create their own Mario levels. Now I am not the best creator as most of those types of games do not get my interest. Mario Maker though really shows how easy it is to make levels even if they are short you can still make some magic with that. Even if you are not that great at creating you can still experience the game thanks to people being able to upload their levels online. Everyone is making amazing levels and experimenting with many new things. The game is even adding more content which means the lifetime for this game is going to be longer than Splatoon. The game even adds some nice touches of Amiibo costumes and sample courses so you can get the feel of the game and soon add your own special touches to some. The level of freedom with this game is large and I cannot wait to see what more awaits the many creators making levels right now.

1. Xenoblade Chronicles X
Now everything comes back to Xenoblade. As I have said before Xenoblade Chronicles on the Wii is my all time favorite RPG. The spiritual sequel for this game finally came out and I have been waiting for this longer than Bayonetta 2 and Smash 4. Now I can say it will not top the original Xenoblade, but it does hold a lot of great content since this is my number one here for this year. The combat system is completely upgraded and the AI for both allies and foes will keep you on your toes. Allies can help you with recommending moves that can topple foes and leave then wide open. They can even just work with other allies in your party, so not everything is tied upon you. The freedom of class changing is great as you can go to any class on the tree and switch at any time. This then opens up what moves you can have, but thanks to certain missions you can have certain skills be attached to certain weapons types. Personally I love the Raygun classes because I can be a hard hitter with my big blasters, but also be a great support unit thanks to having a knife and keeping some great healing moves. Then there are the mechs in the games called Skells and this just opens the combat up even more and it helps with exploration. By the way the exploration is as open as the first Xenoblade and exploring is way more rewarding thanks to setting probes. You can get money and another type of currency which helps out shops so you can get better gear that way. There are many story missions, affinity missions, normal missions, and even basic missions where you do many task. Now I will say getting stuck in story and affinity missions do stink a bit which can force who is in your party, but the game does warn you about that. This is still a pretty hard RPG to master, but picking it up and having fun is easier than the original. I can definitely say that I’m really feeling it!
Next year I know my big games will be Fire Emblem Fates, SMT X FE, and Mario and Luigi Paper Jam since I love Intelligent Systems and knowing I am getting four of their games for 2016 really makes me happy. Persona 5 will be coming out which is going to be a big deal for many people including myself. Some other ones would be Star Fox Zero and the new Metroid Prime game. Also the final Smash DLC will be out then and I know I’m going to try hard to be a great Bayonetta player! Guilty Gear gets a new version of its game as I really want to play as Jack-O the most. Then I am really interested in what Zelda Wii U will have to offer along with the official announcement of the NX.

Sunday, November 8, 2015

Kamen Rider Ideas Part Three

I'm simply just bored again so I'm going to cover all of the secondary riders that my first ten main riders have.

Kamen Rider Inferno, Gale, Zero, and Tremor
These four riders come from Disaster and at first these guys don't become riders till the middle half. Originally there is the villain named Storm, but when the true god comes forth and gets rid of him he gives three of these riders human bodies and then can use their powers like the main rider does. So the four are villain riders and one changes side when the second villans comes into place. Tremor experiences a change of his powers when he tries to fight the god and his former friends with their new powers. All of these riders have a single element as Inferno is fire, Gale is wind, Zero is ice, and Tremor is earth. Inferno uses an axe and a bow for his main weapons. Gale has a staff, Zero uses hidden weapons like knives and shurikens, then Tremor has a great sword. This then connects to Disaster because he has a similar ability with his form changes to these four other riders. Also for the first villain I did think of making him a rider and calling him Kamen Rider Storm, but for story purposes I didn't have him be one. The same goes for the god known as Disaster, I was thinking of calling him Kamen Rider Calamity. Pretty the main deal with most of the powers in Disaster's world is that they are shared powers because the main story deals with a race of beings.

Kamen Rider Heaven, Aybss, and Kamen Rider Hellfire
These three appear along with Kamen Rider Satan and I want to do a story like Kiva, but actually get things right. Heaven is like IXA, a rider that has to fight with the opposing side. The problem with Kiva it was not well represented well. With Satan and Heaven there is an obvious reason why they fight each other. Heaven follows the words of the angels and Kamen Rider Satan is their number one threat. He is sadly played as a puppet when he appears. At first I thought of the generic bow and arrow concept, but I changed it for something else. I was thinking about Monks in RPG's and they use their fists! So I changed Heaven into the Heavenly Boxer where the arrows are his fist. Heaven also gains a final form called Gateway just like Satan, but it increases the speed and power of his punches and he can materialize energy arrows from his fist. Kamen Rider Aybss is a dark magic rider that uses a magic staff. He originally worked with Hell itself, but escaped and became a wanderer trying to find peace with himself. Kamen Rider Hellfire is then a final villain who appears as he is a stronger version of the main rider's default form. Hellfire's story is that he was a last minute resource to stop the main hero from suceeding as his character was originally a wandering zombie kind of being that got loose from Hell.

Kamen Rider Stardust, Kamen Rider Comet, and Kamen Rider Blackhole
In Kamen Rider Cosmos there are three other riders as the first two are allies and then the last one is a main villain. I will talk about Blackhole first then. He is a leader of bandits that had battles with the Cosmos kingdom before and he tries to attack once more with a new plan. He attacks the king and when he kills him, he takes his sword and powers. With him though the powers change into dark energy to better fit his dark matter powers. Also the sword he takes will soon go to Kamen Rider Cosmos when he achieve his final form. When Blackhole uses the sword he can cut the matter around him to make tiny blackholes where he can suck people in and make them pop out where he wants them to. Originally Kamen Rider Stardust was one of the royal guards for the king, but due to the recent attack he is forced to leave and before he dies, he sends his gun (transformation device) off to the Earth hoping that someone can help the prince. A police officer who wants to help the Cosmos empire ends up finding the gun and learning of the attack through a message from the device. Stardust gains a final form where he can use wires to trap enemies and this is called Constellation form. He can shoot in patterns that represent the different constellations. Kamen Rider Comet is a different race from space that went berserk before the Dark Matter Bandits attacks the kingdom, where the king had to seal him into a passing comet. Blackhole uses this comet and breaks the man free as he goes berserk on Earth. Cosmos helps him gain his sanity back as he remembers the king saving his life because he could have been easily executed for what he did in his past. Comet is a strong brawler type and his final form is called White Comet where he gains higher speed and a bit of fire element.

Kamen Rider Wave and Kamen Rider Absorb
In Kamen Rider Infinite, the main hero helps people that are being killed by strange natural creatures being created by Absorb. Their aims are to steal elemental powers from the people and to make Absorb more powerful so that he can get his human body back. Absorb has a natural look to him along with a bit of mutation as well. His main weapon which is a club, is attached to his body. The club can even change into a claw like weapon. He can also change natural enviroments into what he thinks of. He even finds a way to use people to make monsters by combining them with nature. Kamen Rider Wave is then one of the people that Infinite saves and through long training and mediation, he can summon his elemental powers. He is a water rider that can freely use water for attacks and many other purposes. He can take water from many resources and use them to make slashing attacks with his punches and kicks. The rider can even use water for transportation uses.

Kamen Rider Jewel and Kamen Rider Construction
With Kamen Rider Totem, his story takes place before Infinite's as his villain is Absorb before his sudden change of appearance. Kamen Rider Construction was a man who used alchemy and machinery to improve his city, but at the same time he was forcing it to change. Through alchemy he can create homunculus to do his bidding. He even goes as far to use citizens in these experiments to make stronger ones. He created his own rider armor to defend himself as I took idea from Birth for his weapons. He has a drill, crane, wires, and to change it up a wrecking ball to fight. Kamen Rider Jewel is similar to Totem and Infinited as he gets his powers from the spirits of the Earth as well. Also Jewel will appear in Infinite's story. Jewel worked alongside Totem to take down Construction. Jewel is based on many different crystals like Ruby, Sapphire, Emerald, Diamond, etc. Jewel will have the same amount of forms as Totem as they are the four as mentioned before. Ruby creates a shining effect where he can use solar powers. Sapphire makes his body bigger and stronger. Emerald increases his defenses. Then Diamond is his final form which comes with all previous powers.

Kamen Rider Bullet, Pride, Lust, Envy, Gluttony, Wrath, Sloth, and Dealer
Kamen Rider Greed faces off many foes and at the top of the ranks there are people with belts similar to his. I got this idea when Gaim introduced the Genesis Riders and wanted a force of strong riders for when he gets at the top ten. Dealer originally called himself the new Greed since Greed left the ranked battles. This is how Greed gets his final form from battling this rider. So Dealer has similar powers to Greed's final form. Then the secondary rider is Kamen Rider Bullet who is a mysterious man who wants to get rid of the ranked battles. He always appear in his armor for he is keeping his identity a secret for some reason. Bullet uses a gaunlet weapon where he can perform many attacks with it. It has boosters on it, can actually shoot shotgun rounds, but it's range is not long at all. Bullet has a second gaunlet that can summon the Double form, but it hurts his body everytime he uses it. Kamen Rider Pride is a rider that uses pride as a power. He makes compeitions in his fights and the more he suceeds the more powerful he becomes. His main weapon is a great sword similar to Tremor. Later on, Pride ends up becoming Bullet later on and even combines both systems together to make Prideful Bullet. Wrath is the main villain he is only power is rage. He uses his anger is increase his strength and that it is, he has no weapons, he is an improve fighter that depends on strength alone, but that got him to be number one. Lust uses her desire of love as her strength and she used to be with Greed and Wrath before the story of now so when both are back her powers become much stronger since she sees herself in a struggle and picking which one. She is a fast fighter that depends on her small swords and knives to rack up damage. Gluttony's power makes him a glutton for punishment as he can take damage and redirect it back. Sloth uses his sleep like state as his power where he can make people enter his dreams where he can do whatever he wants. Think of it like the strange dimensions that Metal Hero series loved to use. He has two large claws as his weapon of choice and when someone breaks his sleep state, he goes berserk.

Kamen Rider Data, Virus, Security, Plague, Worm, and Scan
Kamen Rider Circuit deals with computer motifs so many of the other riders will as well. His three allies are Data, Virus, and Security. Data is a dual gun wielding executioner that can combine his guns into one shot gun, think Deka Red pretty much. He gains a final form called Ram where he gets a crossbow weapon and can send energy arrows out and change the rate of fire and the speed. Virus is a sword wielding rider that can use viruses as poison type attacks. His sword is large, but works like a rapier mostly because his style works well with stabbing. Virus gains the Shut Down form which creates a near instant kill attack for him when used properly. Security was originally used by another squad leader, but after being killed the boss of Circuit and the other two takes charge and becomes Security. Security relies on reflective barriers as his main weapon. He can summon then from his hands and can deflect projectiles and can even trap people inside of them. Plague is an out of control villain rider that has a rivalry with Circuit. Both are fast and while Circuit relies on storing energy, Plague focuses on taking energy. He can change his arms into two sharp blades and if he gets direct contact with someone he can take energy from their bodies. Worm is an assassin rider with one trusty sword. He has similar powers to Virus where he can use poision like attacks. Unlike Virus though, his poison cannot kill as it only stuns of weakens his foes. Worm gains the Infected form which gives him more power if he is further infected with a special type of virus. Scan is a rider that uses scanning to his advantage, he usually will stay far away from his foes and point out weakpoints to get the upperhand.

Kamen Rider S.W.A.T and Kamen Rider Berandal
With Kamen Rider Hunter we got a purely good rider and a purely evil rider. Since Hunter starts out more like an anti-hero he has two opposing forces that he has to fight. S.W.A.T is pretty much my version of G3-X. It is heavily police inspired and can be armed to the top with weapons. His standard weapons would be a stun baton and a powerful rifle. Later on he gains better weapons like stronger gauntlets since in the beginning hand to hand combat was not the suit's strongest area. He even gains a tazer like weapon that can reach muh longer than a usual one. Later on he gains the Riot form which gives him two shields on his arms that he can use for both offensive and defensive options. The defense is quite obvious since they are shields, when the two form together they make a much stronger version of the shield. When separated they can still deflect attacks depending on how strong they are. The offensive side of it comes to when they are separated as well since they act like side blades and even if the shield is together as one, it can be used as a great shoving tool. Berandal is literally a thug where his main thing is fighting like a thug. He relies on one weapon, his long knife and relies on his overall power. He focuses on completely destroying his foes as his style of fighting is brutal and would handicap many who fight him.

Kamen Rider V2
With Kamen Rider Prototype most of the people he fights are people aiming to make the completed version of the suit. V2 is a near perfect recreation of Prototype with many improved functions. The big difference is that no man uses the suit, but the suit itself is a robot. For a majority of his appearances he is known as Proto-2 by his creator. V2 gains his own identity and learns about his own independence by the end of the story. Originally though he was made to fight Prototype and destroy the original production of the suit. V2 has the same charging gimmick as Prototype, but V2 focuses on dual weapons. He can equally spread his charges to mutiple weapons at the same time. When V2 gains his new name he also can use the Upgrade form just like Prototype and with his dual weapons makes the form more terrifying than Protoype's version of the final form.

Kamen Rider Realm and Kamen Rider Creator
With Gatekeeper there is other traveler he must worry about and that is Creator. Originally he does not start out as a rider and is just this slime like creatue. He calls himself Creation at this point, but the more he fights with Gatekeeper he starts to get a power he originally lost. Creator is even a big cause of a majority of the supernatural in the many worlds that Gatekeeper travels to since a freak accident happened with the Gatekeeper system, the same accident that destroyed Gatekeeper's world. When he becomes the Creator, he can freely create certains types of things since like Gatekeeper he is connected to the powers of the other worlds. Overall then he was originally another Gatekeeper so when he gains his rider form it is a dark version of Gatekeeper with the gate motif looking rusty and broken along with a broken key blade. Realm can be a traveling rider as well, but for the most part there is one Realm in every world. They defend their worlds from outside powers as some can be good, bad, or neutral. With the outsurge of Gatekeeper then, some go right after him to kill him and end things while others try to help him because of the Gatekeeper system itself. There will be one Realm that gets the main focus and he even fights other Realms, but what makes him stand out is that he gets two versions of his transformation device which is a gaunlet that can use summoning keys. With two together though he becomes the Traveler which is the final form as his powers are increased and can summon up to six riders, originally he could only summon three at a time.

So those are all the riders from the first ten ideas I have thought of. Later on things get more interesting after Gatekeeper as rider powers become worldly bounded unlike most of the previous riders that had completely different powers in comparison to the other worlds.